local c = {}

c.Name				= "Spec Ops"
c.TeamIndex			= 4
c.Description		= "The default player class."
c.Health			= 100
c.Armor				= 30
c.Pay				= 100
c.DropWeaponOnDie 	= true
c.Color				= Color(100, 150, 200, 255)
c.MaxAmount			= 3
c.PrereqClass		= "OverWatch"
c.ReqTime			= 600

c.Models			= {
	"prison",
	"combine",
	"police",
	"super"
}

c.MoveSpeed			= {
	walk 	= 250, 
	run 	= 500, 
	stunned	= 100
}
c.LoadoutWeps		= {
	weapon_usp = true,
	weapon_ump = false,
	stunstick = false,
	door_ram = false
}

c.LoadoutAmmo		= {
	Pistol = 60
}

team.SetUp(c.TeamIndex, c.Name, c.Color)
team.SetClass(c.TeamIndex, c)
